Item Split determines the available locations where major items can be placed.
Boss Locations determines if major bosses will be in their vanilla location or potentially moved.
Map Layout determines how the doors around the map are connected.
Minor Item Distribution determines the ratio of minor items placed throughout the game.
Environment Updates applies various tweaks, anti-soft lock patches and other quality of life improvements.
The Charge Beam setting alters the amount of damage caused by Charge Beam.
Gravity Heat Reduction causes Gravity Suit to provide 25% heat damage reduction.
Double Jump is a new item that works as a single-use Space Jump.
Heat Shield is a new item that works as a mini-Varia.
Pressure Valve is a new item that works as a mini-Gravity.
Logic controls the difficulty of the seed.
Item Fanfare is the music when an item is collected.